Digital Methodology
Design thinking= user experience: design thinking (in relation to the digital design and planning fields) can be defined as the process of matching a user’s needs with what is technologically feasible for the purpose of creating customer value. It involves investigating poorly defined problems, gathering information, analyzing knowledge, and posting solutions that will improve a customer’s experience. As marketers, a user-centric focus is at the core of any digital platform design. http://hbr.org/2008/06/design-thinking/ar/1
Marketing as service: marketing in terms of service design methodologies refers to the process of planning and organizing people, infrastructure, and communications of the “service” in order to improve the quality of interaction between the company and the customer. In other words, it involves understanding the motivations of customers and designing the service to fulfill their needs in a way that is user-friendly and relevant. http://en.wikipedia.org/wiki/Service_design
Agile method: The agile-scrum method is an approach to project management, typically regarding software development. This method helps teams react to the unpredictability of building software through incremental, iterative work modules known as sprints. http://agilemethodology.org/
Scrum method: Scrum is an incremental agile software development method utilized for managing application development. This method requires a completely transparent list of upgrades or any correction demands necessary. The process involves frequent, iterative developments at a constant rhythm of 2-4 weeks along with daily meetings, planning meetings, work review meetings, and retrospective meetings. http://www.pentalog.com/approach/agile-scrum-methodology.htm
Ideation: Ideation is an integral part of the design process, involving the generation, development, and communication of new ideas. To put it simply, ideation is a form of brainstorming that can be visual, concrete, abstract, etc. http://en.wikipedia.org/wiki/Ideation_(idea_generation)
Iteration: Iteration (particularly regarding agile software development) is a single development cycle, typically measured in one or two weeks. Each iteration is critiqued by the software team and potential end users and then used to determine the next step in development. http://searchsoftwarequality.techtarget.com/definition/iteration
Wire framing: Wire framing, as seen in the previous post using balsamiq, is like a blue print for the screen design process. The process essentially allows you to define the “information hierarchy” of your design layout so that your creative team will better be able to execute it. This method makes it easier to plan the layout according to how the user is intended to process it. http://webdesign.tutsplus.com/tutorials/workflow-tutorials/a-beginners-guide-to-wireframing/
New agency models: as marketers are constantly looking for ways to create new and relevant content, many agencies are turning towards “crowd sourcing” or “co-creation” to stay innovative. Co-creation, for example, allows customers to actively participate in the creation of new ideas. Similarly, crowd sourcing involves tapping into the collective intelligence of the public to complete business related tasks that would otherwise be outsourced to a third party. Essentially these new methods allow companies to expand their capabilities while gaining a better understanding of their customers. http://www.forbes.com/sites/infosys/2011/12/20/co-creation-innovation-bte/
http://www.cbsnews.com/8301-505125_162-51052961/what-is-crowdsourcing/



